Diegesis - What we see on screen
•Sound Scape - The wider scene - miss en scene for sound
•Score (music) - Music composed an arranged specifically for the production
•Diegetic - Sounds that characters can hear
•Non-diegetic - sounds that characters cannot hear
•Volume control - the control go how quiet or loud sound is
•Dialogue - the conversation between two or more people as a feature of a book play or film
–Speech, language and accents
•Mode of address - The manner in which the narrative comes across to the audience
•Direct Address - When a narrator and character speaks directly to audience
•Voiceover - When a voice from outside the diegesis gives the audience information
•Ambient Sound - Background sound in diegesis
•Sound bridging (part of continuity editing) - Where sound continues across one or more cuts
•Sound perspective - Sound recording that helps us place a sound as either near or distant
•Sound effects - The sound other than speech or music made artificially for use in a film
–Naturalistic vs. unnaturalistic
–Foley
•Synchronous - sounds that are synchronised to match with what is viewed
•Asynchronous - sounds that are not matched and without a visible voice
•Incidental music - Music used in a film or play as a background to create or enhance a particular atmosphere
•Sound motifs - Sound that is used to create a meaning or theme within a text
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